Wednesday, March 9, 2011

Game Texturing - Face Hugger WIP

I started using Mudbox for the first time and I've been able to pick up on it pretty quicky.  I've been surprised at the simplicity and ease of use of the program.  I started sculpting on a pre-made base mesh in order to generate a normal map as well as a base ambient occlusion map to begin texturing.

WIP

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