Sunday, March 13, 2011

Game Modeling - Final Art Test WIP - Low Poly

Finished up my low poly.  After finishing things up I realized that I was able to push a little more detail based on my polycount.  I ended up subdividing the treads for a deformation animation (plus I opened up Battlefield Bad Company 2 and it appears that that's what they did with their Abrams.)

No comments:

Post a Comment