Sunday, January 16, 2011

Game Modeling Assessment Test

This was an assessment test for my Game Modeling class.  I was given a reference image of a hurricane lamp and was told to simply model it without any restrictions or poly limit.  While I originally tried to keep the poly count low, I eventually strayed from that mindset.  Unfortunately, I ended up with slightly over 1800 polygons.

Approximate time to model this asset was 2 hours.

The hurricane lamp in wireframe and shaded:


No comments:

Post a Comment