I'm having a blast working on this particular scene. It has proved to be an interesting challenge thus far. I've made it a point to go out of my way to ensure that my models are not geometrically perfect (as in modern structures.)
So far I have completed 3 tileable ground planes (Diffuse, NM and SM @ 512x512 res), a few background cards, and a finished "Hut Base" (also with Diffuse, NM, and SM @ 1024x1024 res.)
Lighting is temporary (Physical sun and sky.)
Subscribe to:
Post Comments (Atom)
I can already tell that this is going to be badass when it's finished! Looking nice, man.
ReplyDelete