Wednesday, May 18, 2011

Spark Plug Art Test

This was a short art test.  No polygon limits - just model!

3 comments:

  1. Pretty nice. I like your screw part the best, very solid. Did you just use a helix for yours? That's what I did, and removed the inner ring to save poly count. I also only did mine 3-sided. Also, there are a LOT of places on that that you could have saved polys by lowering the count on your cylinders and using an edge smoothing. Another note, if you extruded from a cylinder, that adds a LOT of extra unnecessary faces.

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  2. Thank you, Jamie. I did almost the exact same thing for my threads that you did except I used a 4-sided helix deleting the inner faces. I did not take into account my poly count because this would most likely only be used in Normal map generation.

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  3. Good point, in high poly, the topology and count doesn't matter!

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